//
//  FollowMoveToAction.h
//  SpaceStorm
//
//  Created by 祥 雍 on 13-7-22.
//  Copyright (c) 2013年 __MyCompanyName__. All rights reserved.
//

#import "cocos2d.h"

@interface FollowMoveToAction : CCActionInterval <NSCopying>
{
    CCNode* followTarget_;
    CGPoint startPosition;
	CGPoint delta;
}

+(id) actionWithDuration:(ccTime)duration followTarget:(CCNode*)followTarget;
-(id) initWithDuration:(ccTime)duration followTarget:(CCNode*)followTarget;
@end
